HP | Damage/Healing Roll(s) : 50 | 2d10: crit on 7-10+2
Character Stats: Commander [+3]
+1 Commander Point
Iron Fist [Passive]: Grants immunity to routing.
+2 Mod to Damage
Aristocrat: Your character has a +4 to Etiquette challenge checks.
Born Leader: While your character is alive, players within 10ft of your character have -2 threshold for CC checks. (Does not affect self)
Stalwart: Whenever your character successfully passes a challenge check, gain 1d15+5 HP.
Nature’s Gift: Your character has a +4 to nature based challenge checks.
Stubborn: At the start of diplomacy, you must pick a single type of social challenge rolls. You can only use that type of social challenge rolls for the remainder of the event.
Reckless: (Negates Disciplined) Whenever your character fails a CC check they take an additional 1d10+5 damage.
Diplomatic Roll: 1d30>18
Movement and Range:
Glaives: 2d10: crit on 7-10+2
Pulverize: Minor Action(can also be used with other minor actions on a given turn). When used, the player’s basic attacks can deal full damage to enemy Fortified targets.
Blade Dance: Minor Action(can also be used with other minor actions on a given turn). When used, the player may deal half the damage dealt by their basic attack to an adjacent target within 5ft.
Moonsong: Calling on the powers of nature, the druid brings forth an intense wrath of magic. Entangle an enemy target in place for a single turn preventing it to move, and then strike it for 3d10+5 nature damage.
Wildheart: The Druids shifts into its animal form for the next three turns dealing an additional +2 die to its basic attacks. This is a minor action.
Savage Charge: The druid charges(or leaps) at a distant target and assaults it with a savage attack. The druid may charge 20ft and deal 2d15+10 damage to a target. The druid will also CC the target charged by rooting them for one turn.
Prestige Class: N/A
Crafted Items: N/A
Alchemist Bag and Soldier Pack:N/A
Troop Choice: Oakvale Avengers
Aspect of the Wildhunt
Cost: 2 Commander Points
Bonus: Whenever Oakvale Avengers kill an enemy target, they gain a stacking buff granting them +5 mod damage on their attack/healing dice.
Riders of the Wildhunt
Cost: 1 Commander Point
Bonus: The Oakvale Avengers mount Oakvale Greatstags and ride into battle granting them +25 max March/Forced March and decreases their Troop HP by -20.
Commander Points: 3
Troop Total (HP) and Damage/Healing Roll: 80 HP, Damage: 1d30+10 Healing: 1d30+10
Movement and Range: March: 65ft, Forced: 85ft