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#13757782 Apr 29, 2018 at 08:52 PM
2 Posts
Kaenar Sunshadow


110 HP | 1d40+15

Subunit: Cabal of the Dying Sun

Rank: Initiate

Troop Choice: Hatefury Barbarians

Troop Abilities: Troop Total +40, Max Damage +20, Flanking Charge, Soul-Siphon

Movement and Range: March - 45ft / Forced March 60ft, Range Melee / 30ft

Commander Points: 2
Hatefury Barbarians: 1
Soul-Siphon: 1


65 HP | 1d10 (Crit on 7-10) +2

Diplomatic Roll:

Character Stats:
Guardian: 3
+15 HP
Taunt (8+ on 1d20)
Resolute: Reroll any failed rolls that impair character from action
Combatant: 2
+2 damage to basic attacks and class abilities

Race: Sin’dorei

Background: Soldier

Arcanic Affinity (Blood Elf)
You have a +4 to Arcane based challenge checks
Beautiful (Blood Elf)
Increases your character’s charm rolls by +2
Disciplined (Soldier)
Whenever your character successfully resists a CC check, they gain 1d15+5 HP
Stalwart (Soldier)
Whenever your character successfully passes a challenge check, gain 1d15+5 HP
Stern (Free)
Increases your character’s intimidation rolls by +2
Fel Tainted
Your character has a +4 to fel based challenge checks

Weakness to Light (Rank 2)
Your character cannot pass a light based challenge check


Primary: Swords x2 (1d10: Crit on 7-10 +2)
Blade Dance[3]: Minor Action -- When used, the player may deal half the damage dealt by their basic attack to an adjacent target within 5ft
Riposte[3]: Instant. When used, the player may roll 1d10>6 to attempt to counter attack a melee attack with the weapon where riposted is applied
Secondary: Spell-shield (Add a spell barrier to self that absorbs 15hp damage. Spell-Barrier lasts until it is broken. Can be used as an instant.

Class: Demon Hunter

Movement and Range:
Walk: 35ft
Sprint: 55ft
Range: Melee / 20ft

Class Abilities:
The Demon Hunter surrounds themself with a powerful barrier of fel magic. They create an aura that deals 1d7 damage to all enemy units within it at the end of their turn.
Demonic Hunger
Slaying enemy units has a chance to create a soul fragment healing the Demon Hunter for 30hp. They must roll 1d2 where 1 is considered to be successful.
Gain a 15hp shield and a +5 modifier on all basic attacks and abilities. While active, may fly over difficult terrain.

Prestige Class:


Alchemist Bag and Soldier Pack:

Veteran Traits:
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