Notify Message
Page 1
#13192210 Apr 14, 2017 at 10:58 PM · Edited 9 days ago
11 Posts
Emberward Tyleril Silversword

COMMANDER MODE: Dawnmender Guardian

HP: 75 | March: 45ft | Force March: 65ft | Range: Melee/30ft |D: 1d35+10 | H: 1d30+5
Note: Dawnmender Guardians may heal for a turn instead of doing a direct melee attack.
Battlemending: When attacking, Dawnmender Guardians only deal half the damage of their roll and then may choose to heal an allied target/sef for the full amount of their roll.

Commander Points: [3]
Final Sacrament
Cost: 2 Commander Points
Bonus: The Dawnmender may select an allied target or self and for 1 turn, all damage dealt to that target will heal them instead. May be used as an instant.
The last rites are the most important.


Hero Mode: Priest
Prestige Class: Altruist

HP: 55

Speed: 30’/50’

Range: Melee/35’

Mace: D: 1d10: crit on 7-10+2 Range: Melee
Pulverize: Minor Action(can also be used with other minor actions on a given turn). When used, the player’s basic attacks can deal full damage to enemy Fortified targets.

Spell-shield(Spell): Spell-Barrier: Add a spell barrier to self that absorbs 15hp damage. Spell-Barrier lasts until it is broken. Can be used as an instant. Range: Self

Healing Spell: H: 1d30+8: crit on 22-30+8
Spell-weaving: Whenever you crit on a heal, you may choose another target and heal them for half of your total healing done. Range: 35ft

+4 Support
+1 Guardian

  • Channeled Healing: The priest calls upon intense concentration to heal a target. The priest can heal a single target for 3d10+10 and if the roll exceeds 20, the targets gains a 15HP shield. Range: 35ft

  • Saving Grace: The priest attempts to save an allied player/character by pulling them to their location with light magic within 15ft. May be used as an instant!

  • Holy Renewal: The priest calls upon the grace of the light to renew a targets vigor. The priest can heal a target for 1d15+9 and for the next three turns the target can roll 1d15 for additional healing.Range: 35ft

Altruist Abilities
Bonus: +5 base and +2 mod healing. Increases crit healing by +3. Cannot use offensive abilities. +20 to Perception

  • Divine Sacrifice: Altruist sacrifices all their remaining HP in order to heal the entire party. The Altruist is then rendered defeated and cannot be resurrected. Range: Self

  • Seraph’s Grace[Passive]: The Altruist gains an aura where units within the aura may roll for 1d7 healing on their turn for remaining within it. Range: Self


  • Invulnerability Potion
  • Revitalization Potion

Race: Sin'dorei
  • Arcanic Affinity- You have a +4 to Arcane based challenge checks.
  • Beautiful-Increases your character’s charm rolls by +2. Negated by Plain

  • Lucky-Allows your character to reroll any critically failed challenge checks (a natural roll of 1-3). (Only one success per event)
  • Charming-Whenever your character attempt a social roll against another, they gain a -2 threshold if they are not a noble.

    • Endurance- Whenever your character’s wound roll lands on 'no wound' you may return to battle with 1hp. (Only one success per event)
    • Light Kissed- Your character have a +4 to light based challenge checks.
    • Plain- [II]Your character cannot attempt charm or seduction social challenge rolls.
    • Rejuvenation-Decreases your character’s wound duration by -1 week.
    • Stalwart-Whenever your character successfully passes a challenge check, gain 1d15+5 HP.


    • Shy (II)- Social challenge rolls have a +2 threshold and DP damage against Tyleril doubles its impact.
    • Wanton (II)- If an opponent rolls a successful charm or seduction roll, it deals double the DP damage during diplomacy. In combat, it stuns your character for a turn.
    • Weakness to Fel (I)- character suffers a -8 to fel challenge checks.

    • 2 Fortified essences
    • 6 heroic Essence
    • renown x5
    #13342944 Jul 10, 2017 at 10:26 AM
    11 Posts
    #13400718 Aug 17, 2017 at 06:17 PM
    11 Posts
    Updated 8/17/2017 for Prestige class
    #13472168 Oct 06, 2017 at 07:50 PM
    11 Posts
    Page 1