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#12920875 Dec 14, 2016 at 03:42 PM · Edited 1 minute ago
6 Posts
Maridia Silverspeak, Lightward of the Suncasters

Commander Mode:

65HP | 1d20+10

Unit Specifications:

Troop Choice:
Oathsworn Magisters

Troops’ Abilities:
Damage: 3d15+10
Oathsworn Magisters rain down a heavy storm of ice upon an enemy target. Using a large explosion template deal damage equally among all targets within the template.

Movement and Range:
Range: 35ft.

March: 40ft.

Forced March: 60ft

Commander Points:
Arcanist Regalia
Cost: 1 Commander Point
Bonus: Increase troop total by +15 and increases max damage by 5.

Battle-Mage Conditioning [Passive]
Cost: 1 Commander Point
Bonus: Whenever taking melee damage the player may roll a 1d10 to avoid the damage by blinking. A +5 is a successful dodge.

Hero Mode:

50 HP | 1d20+2 (+3 Combatant; Total: 1d20+5)

Character Stats:
-3 points spent, +3 mod damage to all attacks and class abilities
-Resourceful [Passive]: Grants an additional use to every class ability.

-2 points spent, +2 mod on all diplomatic rolls

Race: Sin'dorei

Arcane Affinity - You have a +4 to Arcane based challenge checks.

Beautiful - Increases your character’s charm rolls by +2.*

Background: Scholar

Expert - Your character may choose to reroll any ability used in combat. They will keep the second of the two rolls. (Only once per event)

Mystical - Your character has a +4 to all Knowledge challenge checks.


Reserved - Seduction attempts against your character have a -4 modifier.

Rejuvenation - Decreases your character’s wound duration by -1 week.


*Plain I: (Negates Beautiful) Your character has a -3 to charm and seduction social challenge rolls.


Primary: Offensive Spells:
D: 1d25+2: crit on 18-25 +5
Range: Base Class
Channeled Offensive Spell: A player may choose to channel a turn instead of casting a basic Offensive Spell or increasing the number of dice rolled for that basic Offensive Spell by +1. Channeled Offensive Spells deal full damage to fortified.
Range: Self
Action Type: Minor
Range: Self


Spell-Barrier[1]: Add a spell barrier to self that absorbs 15hp damage. Spell-Barrier lasts until it is broken.
Range: Self
Action Type: Instant


Movement Range:
Walk: 30ft.

Sprint: 50ft.

Range: 35ft.

Class Abilities:
Arcanic Leap[1]: The mage blinks through time and space up to 10ft to evade danger or advance in battle.
Action Type: Instant
Range: 10ft

Raging Inferno[2]: Summoning a living flame, the mage launches a fire blast to strike at the target. Deal 3d12+4 damage to a target and for the next three turns deal 1d9 damage as a burn.
Action Type: Major
Range: 35ft

Frost Nova[2]: The mage sends out a blast of frost magic striking all enemy targets within 10ft. Deal 3d8+8 damage to all enemy units. The mage may also attempt to freeze all the enemies struck in place on a roll of 1d20>8 making them unable to move for one turn.
Action Type: Major
Range: 10ft

Prestige Class: Astromancer
Bonus: +3 max and +2 mod. Increases initiative and perception by +20.

Supernova [1]: The Astromancer bends space and time to unleash a power torrent of arcane magic upon their enemies. Deal 5d10+10 damage to all enemies in a large explosion templated area.
Action Type: Major
Range: 35ft

Time Warp [1]: The Astromancer bends the fabric of time, permanently changing the order of attack for their allies. The Astromancer may pick three allied players and increase their Initiative by +20, making them able to move up in the turn order.
Action Type: Major
Range: Self

Alchemist Bag and Soldier Pack

Veteran Traits:

Fortified Essence x2 (Cenarion Enclave)
Fortified Essence x2 (Siren's Parlor)
Heroic Essence x1 (Edge of Night Finale)
Fortified Essence x5 (Siege of Stratholme)

Renown Point Count:

2 - Beginning of the Edge of Night Campaign

2 - End of the Edge of Night Campaign

2 - Lightward Promotion

4 - Legionfall Finale

Total: 10
#13342988 Jul 10, 2017 at 11:04 AM
6 Posts
Updated: 7/10/2017
#13421495 Sep 01, 2017 at 10:26 PM
6 Posts
Updated 9/1/2017 - Rank and Renown Points
#14223093 Oct 06, 2019 at 03:28 PM
6 Posts
Updated 10/6/2019 - Replacing all stats with most current patch update after last update was 2 years ago. Added Prestige class for the Finale!
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